Session 10

Members

 * Adrik
 * Anton
 * Drax
 * Oolong
 * The Hatta

The Adventure
We begin our adventure in the tavern in the Keep.

On their way to the caves of Chaos, the party came across an unconscious halfling next to his huge hat. They fixed him up and he introduced himself as The Hatta. He had a deal go south with the bugbears and was kind of beat up. It was rather shadey. He joined the party, but Anton was weary.

Entering through the Gnoll cave, the party went to check out the locked room they had found. Moving in, it was the lair of three wights. They were dispatched, and the party moved forward. They found Madusa chained in another prison room. Medusa offered to help the party, but would not promise not to turn them to stone. They chose to leave her chained up after she turned Anton's familiar to stone.

Moving into the cultist's lair, the party found a room of dark acolytes. All but one were quickly killed. The last one, Jerome, dove for the floor and surrendered. Still not trusting the cultists, the party threw him in the wight's lair and barred the door from the outside.

Moving further in, the party dispatched a group of skeletons and ogre zombies. Whatever can make an ogre zombie must certainly be strong. You learned that a strange being named Trex is behind the cult. He appears to be undead and can cast great necromantic magic.

Heading north, the group found another room full of cultists, including Akish, the cultist who was posing as an acolyte at the Keep temple only days earlier. Akish attacked Adrik with two daggers, but Anton killed him with 2 well placed crossbow bolts before Adrik could even raise his ax to fight back. The party easily overcame the rest of the cultists in the room.

XP
I am switching out to the level every three sessions suggestion from the DMG.

From now on it will go something like this:  5.1, 5.2, 5.3, 6.1

So this session was 5.1

Loot

 * 24 gp (Each skeleton had 2 gp)


 * Bejeweled silver dagger (50 gp)


 * 4 Large garnets (20 gp each)


 * Eversmoking bottle


 * Gloves of thievery


 * Pearl of power


 * Scroll of Protection from Undead


 * Potion of superior healing